Thursday, November 29, 2012

Dusters Video & Images Section Operational Again

The video and image section of this site have been defective for quite some time, but these sections are now fully operational; they have also been updated with the latest (NDA-safe) images and videos of Dust 514. May your eyes be entertained.

For concept art and screenshots, go here.
For videos relating to the game, go here.

Monday, November 26, 2012

Make Dust 514 User Friendly

It would be an understatement to say Dust 514 is one of the most complex shooters ever being offered to console players. But if Dust 514 is going to be an enjoyable experience, steps have to be taken to make the title more user friendly. This title will certainly reward users with an MMO type experience with more persistence and customization that has ever been done before, but the devs also cannot lose sight of the player who simply has 30 minutes to play two quick matches before he has to go to work, or the player who doesn't already have a corp. Some players would just like a quick way to earn some quick ISK for their corp, and their preference is to quickly and easily play will some of their corpmates. Some players will group with others if it can be done quickly and easily. Lets see these aspects facilitated in gameplay with a number of other mechanics if at all possible.

Images of Things to Come

The tournament is over, but just hours ago the last of the 5 tournament unlock image was revealed; it is the plasma cannon. Here are all the upcoming weapons to expect in Dust 514. The 5 images as well as others can be seen on the wallpapers section of the official Dust 514 website.

The Gallente plasma cannon.

Thursday, November 22, 2012

Trouble in "ONS"

Note: Propaganda

In a recent Corp/Clan wide mail sent to all members of Onslaught inc. (a gaming community of 500+ members with ties to Dust and home of CEO Virgin Destroyer) abandonment and drama is reviled from within the ROFL member corp

Monday, November 19, 2012

CCP: Galvanize The Playerbase

A tiny group of players incorrectly predicted the demise of Dust 514 last week after games like Halo 4 and Black Ops 2 dramatically reduced the playerbase. While we understand that the casual shooter fan is often enamored with new, shiny, flavor of the week releases, we are still a little concerned with some shrinkage in regards to active players in closed testing. Players should be getting more excited as we inch closer to release, not less. This is a beta unlike any other but steps must be taken to excite closed beta participants a bit more. We're addressing CCP here, as we understand that there are freezing, lag, crashes and other beta issues that are beyond your control and that a new build can't be released every week, but there are still other strategies that can be used to keep people excited to play.  The best thing to consider is the ability to change, earlier builds had dominant Heavies, higher health, Swarm Launchers that were Godly against infantry and the weekly SP cap has been widely discussed. Sometimes a path that is planned has to be altered because it doesnt mesh well in gameplay. As long as the Powers That Be understand that they can keep an open mind to making better decisions Dust 514 is in good hands. Here are a few of the other things we can see being improved.

Friday, November 16, 2012

Corp Training Rooms Confirmed

Female assault

CCP's Commander Wang confirmed via Twitter post that corporation training rooms are coming to Dust 514. He did not state when we can expect them to come, but only that they are planned. To see the twitter post, click here.

Tuesday, November 13, 2012

Suggestion: Quickly Expand Social and Non-Combat Aspects

The true potential of Dust 514 resides in its ability to create a true sandbox and allow every manner of gamer to enter the galaxy of New Eden and seek out their own enjoyable experience. Gameplay has to support the new player who simply wants to navigate the politics of hi-sec, the merchant who specializes in selling weapons at a reduced rate, the gladiator who seeks fame and fortune, the pirate and even the veteran alliance that is plotting a major campaign.

Monday, November 12, 2012

Mordu's Champion: The Imperfects

As many predicted early on, The Imperfects were able to overcome the distractions of expectations, chemistry and a late PR incident that turned public sentiment against them, to emerge as Mordu's Champion. This group never tasted defeat and if reports are true never lost a match. Along with the usual prizes, this group of mercenaries now enjoys the fame and recognition that only victory provides. Already they move to the top of the list of many corporations who need results that are guaranteed. Fame and Fortune is theirs to claim as the results of these VR combat simulations is now acknowledged by an entire galaxy of people.

Monday, November 5, 2012

Mordu's Tourney: The Final Four

 The smoke has cleared and the final group of contestants has emerged from the virtual reality training environments in Mordu Space. Each of the following corps has already earned a prize, all that remains now is which of them will be crowned the grand champion. Eliminated this weekend were The Southern Legion, SyNergy Gaming, WTF Beta and KEQ. We've decided to do a short profile on each of the remaining contestants with their odds of victory.

Friday, November 2, 2012

Closed beta to continue until 2013


According to Eurogamer, Chief Marketing Officer David Reid said Dust 514 will remain in closed beta until 2013. This means that the open beta as well as the release will likely be sometime in 2013. Read the article here.

Thursday, November 1, 2012

Scrambler Rifle Concept Art

A few days ago CCP posted a new weapon concept art in their wallpaper section labeled "Testers Tournament Unlock 1/5". This may suggest that 4 more items will be revealed, and that they may be related to the Testers Tournament.
Behold the glorious majesty of the Scrambler Rifle:

Way of the Mercenary Trailer

For those of you who haven't seen it, CCP released a new Dust 514 trailer which serves as a general explanation of how the game works. Enjoy.