Wednesday, September 1, 2010

Beta Patch 1.02

It seems as if some of our feedback has prompted Zipper to make gameplay changes to the BETA. They've addressed issues to the knife, given us access to more uniforms and changed prices on items. These changes are necessary and GREAT news for many hardcore MAG veterans. We'll post some impressions as soon as we're able.

Here's the verbage: First, there have been a number of changes made to the way knives are handled, namely with regards to range and the amount of damage based on where you hit someone. We've lowered the level requirements for all items, made uniforms and other wearable gear much cheaper, and tweaked the prices for a lot of these things. Also, we've hopefully fixed the issue where some folks were experiencing crashes in the Supply Depot.

There are a number of other tweaks that you might notice, like mines doing more damage to vehicles and some UI layout and aiming tweaks for folks who've gotten their hands on a PlayStation Move early. Let us know what you think of the changes, and let us know if you run into any new issues. It is a beta, after all!


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